Hello! My name is Jennifer Myers
I have collected my most relevant works I believe that best represent me as concept artist.
I have worked with a small mobile game company, TwinRayj Studios, sharing a role as a concept and 2D artist for 2 years.
I am self taught in 3D programs, such as Blender and Unreal.
Skills:
Digital
-Proficient in Adobe Photoshop, Clip Studio
-Familiar in Unreal, Blender, Adobe Illustrator, Adobe After Effects, Quixel
Traditional
-Proficient in Acrylic paint, Graphite, Prismacolor pencils, Gouache, Watercolor
-Familiar in Oil paint, Inking, Charcoal
A short summary of my resume, otherwise click here for detailed page.
Trained in Anatomy, Perspective, Composition, Color Theory
at Kendall College of Art and Design BFA 2020
Illustrative Work

Phasmophilia (a personal game project) 2022

Fallen Away 2022

Jacko the Lady Pirate 2022

Rufus 2022

NoU 2022

Song Album Cover 2022

MerMay 2021

Stream is Offline 2021

Candles Prevent Sanity Loss 2021

Galaxy Cats 2021

Individual Character Designs 2021-2022

Sunsets on Mars are Blue 2020

Winter Creature 2020

Pluto Anime 2020

Spino 2020
Game Concepts/Implementations, Webtoon Snippets, Concept Boards, and Minor Animations

Personal Project (Phasmophilia)

Personal Project (AutomaVita)

Personal Project (AutomaVita)

Personal Project (AutomaVita)





Utilization of Blender into Concept/Illustration Workflow
Example of my working knowledge of Blender to utilize in my concept design & illustration process
Example of my working knowledge of Blender to utilize in my concept design & illustration process

Passion Projects- Using Blender, Quixel, and Unreal
I have self-taught myself on these 3 programs and have been utilizing them frequently during my free time. Game development is my passion.

Progress shot of Using Unreal to build level design & Merging Actors to optimize (back into Blender to clean up and into Quixel to texture)

Implemented 3D Model

Progress shot of 3D Modeling the Asset

2D Turn around and Concept of Asset

General Concept Board of Game Asset

Generic Concept for Assets

Importing Self-Made Model into Unreal

Progress shot of Self-Made Model into Quixel for Texturing
Concept Project Workflow
(Acrylic painting, digital alterations & additions)

Acrylic Matte Painting

Original Character Outfit Design

Rough Characters for Concept

Acrylic Painting Digitately Reworked

Figures Added Digitally
